
3D Trees With Blender Geometry Nodes
Published 2/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Procedural Tree Generation with Blender’s Geometry Nodes
What you’ll learn
• Design Complex Features: Add functional elements such as roots, branches, and leaves. Control thickness, shape, leaf placement, and the overall growth pattern
• Advanced Branching & Foliage Techniques: Use repeat zones, SplitEnd Nodes, and curve-based systems to create multi-level branching. Integrate procedural noise
• Efficient Mesh Conversion & UV Mapping: Convert curves to meshes and set up clean UV maps for bark and foliage materials.
• Reuse & Customize Node Groups: Build modular, flexible node setups you can quickly adjust, tweak, or repurpose.
• Animate Falling Leaves for Dynamic Scenes: Take your renders to the next level by adding simulated leaf fall.
Requirements
• To own a computer (Microsoft, Linux or Mac)
• To have downloaded Blender
• The course is designed for all levels, so no previous experience in Blender or 3D modelling is necessary.
Description
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Section 1 – Tree Base Generator
Lecture 2 Lesson 1 – Tree Generator Overview
Lecture 3 Lesson 2 – Branch Generator Intro
Lecture 4 Lesson 3 – Split Ends
Lecture 5 Lesson 4 – Branch System Basics
Lecture 6 Lesson 5 – Advanced Branch System
Section 3: Additional Tree Generation Detail
Lecture 7 Lesson 6 – Internal Data
Lecture 8 Lesson 7 – Roots
Lecture 9 Lesson 8 – Displacement
Lecture 10 Lesson 9 – Mesh Generation
Lecture 11 Lesson 10 – UV Mapping and Refinement
Section 4: Geometry Node Leaf Generation
Lecture 12 Lesson 11 – Leaf Distribution Basics
Lecture 13 Lesson 12 – Advanced Leaf Placement


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