Advanced Game Engine Development with MonoGame and C#
4.27 GB | 1h 7min 14s | mp4 | 1920X1080 | 16:9

Files Included :

1 Introduction.mp4 (73.52 MB)
2 Setting up the Rescalable Window functionality.mp4 (83.12 MB)
6 Updating the Collider.mp4 (367.75 MB)
7 Console Debugger.mp4 (195.17 MB)
8 FPS Counter.mp4 (154.19 MB)
9 TimeStamp and WorldClock.mp4 (312.2 MB)
10 Using the WorldClock.mp4 (125.8 MB)
11 Tile Flags and Tile Def.mp4 (33 MB)
12 Tile Registry.mp4 (45.34 MB)
13 Tile Cell and Tile Layer.mp4 (33.2 MB)
14 TileMap Class.mp4 (146.85 MB)
15 Tile Renderer.mp4 (111.41 MB)
16 Tile World and Tile World Factory.mp4 (64.16 MB)
17 Using Tile World.mp4 (145.46 MB)
18 Setting up Game for UI.mp4 (25.39 MB)
19 UIElement Container and UIinputState.mp4 (89.9 MB)
20 PanelSkin and NineSlice.mp4 (94.95 MB)
21 UI Skin Registry.mp4 (34.95 MB)
22 UI Panel and UI Label.mp4 (89.5 MB)
23 UI Button.mp4 (82.84 MB)
24 DialogBox.mp4 (24.09 MB)
25 UI Manager.mp4 (68.45 MB)
26 Using the UI system.mp4 (140.85 MB)

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Screenshot

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