Blender 2 9 Design & Render a Stylized Water Scene


Blender 2 9 Design & Render a Stylized Water Scene
Blender 2.9 Design & Render a Stylized Water Scene
Duration: 13h 38m | .MP4 1280×720, 25fps(r) | AAC, 48000 Hz, 2ch | 9.71 GB

‘Blender 2.9 Design & Render a Stylized Water Scene’ will be one of the few 3D modelling courses that will show you how to create trees, plants, and foliage. As with all other course assets, this course’s flora will be perfectly suited for any tropical environment.

‘Blender 2.9 Design & Render a Stylized Water Scene’ brings with it everything I have learned about what makes a 3D modelling course amazing. Using great tools and on-screen tooltips, this new course will give you the most comprehensive learning process out there.

Following the success of my latest course, we will be modelling, texturing, and finalising every individual asset before moving onto the next. Students have said that this has helped them in staying excited throughout the creation process, being able to see how their scene comes closer to the course preview step-by-step.

This course is suited for beginners and intermediate Blender users, taking you through a professional workflow and by the time you reach the course finish line after over 13 hours of content, you will have a stylized 3D water scene portfolio piece to be proud of.

‘Blender 2.9 Design & Render a Stylized Water Scene’ freebies will include numerous glass textures, an HDRI map, and 23 reference files for every one of the individual scene assets we will be creating.

– Marking Seams, Sharps, and fixing Normals;
– Smoothing and preparing Meshes for Texturing;
– Adding Materials using Blender 2.9’s Node System;
– Mesh deforming and using Booleans;
– Loop cuts;
– Joining Meshes and finishing Seams;
– Fixing Ngons;
– Creating Glass, Sand, Coral, and Rock Materials;
– Creating Collections of Objects and Meshes using a Hierarchy System;
– Creating a simple Armature to move our Tentacles;
– Creating Underwater God Rays using Lightpath Node Set up that Utilises Sunlight and a Water Shader;
– Achieving a Fully Realistic Water Refraction Effect;
– Creating a Fully Lit Sky fit for the Tropics;
– Rendering a Stylized Water Scene.

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