Blender 3 0 Vintage Car Creation


Blender 3 0 Vintage Car Creation
Blender 3.0 Vintage Car Creation
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch

Learn Blender tools and techniques to create a vintage automobile

What you’ll learn
Blender 3D Modeling Tools
Subdivision Surface Modeling
Blender’s Node Editor
Lighting and HDR Images
Blender’s Cycles Renderer
Animating in Blender
Blender’s Video Sequence Editor

Requirements
You will only need Blender 3.0 for this course. No other software is required.

Description
In this course we will create a 1952 Nash-Healey Roadster. This is a rare gem of a car; only about 500 were ever made. But we’re going to create one using Blender 3.0, from the first polygon to the final rendered animation. If you’ve ever wanted to create realistic, detailed models of complex objects, then this course is for you. Not only will you learn modeling tools and techniques, but you will also learn how to use reference images, stay organized, and manage a large project in Blender.

When the modeling is complete, we will create materials and textures for the car, using Blender’s Node Editor. And finally, we will light and render the scene using the Cycles render engine. We’ll also have some fun animating the camera around the car and create a short video using Blender’s Video Sequence Editor.

Learn fundamental Blender tools and techniques while creating this rare classic car, with "Blender 3.0 Vintage Car Creation."

Who this course is for

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