
Blender 3D For Beginners – Complete Modeling & Rendering
Published 9/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Complete guide to 3D modeling, texturing, lighting & rendering. Transform from beginner to 3D creator in 12 hours
What you’ll learn
Navigate Blender’s interface confidently and establish efficient 3D modeling workflows
Create 3D models from scratch using professional polygon modeling techniques and modifiers
Master material creation with PBR textures, including metal, glass, and organic surfaces
Requirements
Basic computer skills and willingness to practice regularly
Computer capable of running Blender (free download available for Windows, Mac, Linux)
Description
Overview
Lecture 1 Introduction
Lecture 2 Where to Download Blender Program
Lecture 3 First Program Launch
Lecture 4 Interface
Lecture 5 Navigation in the Program
Lecture 6 Views
Lecture 7 Orthographic and Perspective View
Lecture 8 Shift, rotation, scale
Lecture 9 Approval of Scale
Lecture 10 Unit Settings
Section 2: Basic Object Manipulation
Lecture 11 General Mode and Edit Mode
Lecture 12 Solid Elements – Vertex, Edge, Face
Lecture 13 Views – Wireframe, solid, material preview, rendered
Lecture 14 Solid Editing – Adding and Removing Elements
Lecture 15 Solid Editing – Divisions
Lecture 16 Solid Editing – Extrude
Lecture 17 Solid editing – Insert
Lecture 18 Solid Editing – Bevel
Lecture 19 Solid Editing – Knife, bisect
Lecture 20 Cursor
Lecture 21 Solid Editing – Spin
Lecture 22 Solid Editing – Remaining Issues
Section 3: Scene Organization & Objects
Lecture 23 Origin
Lecture 24 Copying objects
Lecture 25 Combining Objects – join, parent
Lecture 26 Snaps
Lecture 27 Organizing the Scene
Lecture 28 Hiding and Revealing Objects
Lecture 29 Adding new objects
Lecture 30 Curves
Section 4: Modifiers
Lecture 31 Modifiers – Introduction
Lecture 32 Modifiers – Array
Lecture 33 Modifiers – Bevel
Lecture 34 Modifiers – Boolean
Lecture 35 Modifiers – Decimate
Lecture 36 Modifiers – Mirror
Lecture 37 Modifiers – Screw
Lecture 38 Modifiers – Solidify
Lecture 39 Modifiers – Subdivision surface
Lecture 40 Modifiers – Wireframe
Lecture 41 Modifiers – Displace
Lecture 42 Modifiers – Simple deform
Lecture 43 Modifiers – Wave
Lecture 44 Modifiers – Geometry Nodes – General Information Only
Section 5: Workspace & Productivity
Lecture 45 Workspaces
Lecture 46 Keyboard Shortcuts
Lecture 47 Addons
Section 6: 3D Modeling Practice
Lecture 48 Modeling – Simple table
Lecture 49 Modeling – Glass
Lecture 50 DXF Import – Building Wall Modeling
Lecture 51 Import Models
Section 7: Materials & Texturing
Lecture 52 Materials – Introduction
Lecture 53 Materials – Base color
Lecture 54 Materials – Subsurface
Lecture 55 Materials – Metallic
Lecture 56 Materials – Specular, Roughness
Lecture 57 Materials – Anisotrophy
Lecture 58 Materials – Other Properties
Lecture 59 Materials – Glass
Lecture 60 Materials – Emission
Lecture 61 Materials – Alpha
Lecture 62 Materials – Translucency
Lecture 63 Materials – Ambient Occlusion
Lecture 64 Materials – PBR
Lecture 65 Materials – Change of Texture Color
Lecture 66 Materials – Displacement
Lecture 67 Materials – Diversity of Object Colors
Section 8: UV Mapping
Lecture 68 Mapping – Cube
Lecture 69 Mapping – Cylinder, Sphere
Lecture 70 Mapping – Single face
Section 9: Cycles Rendering Engine
Lecture 71 Cycles – Overview of the Rendering Engine
Lecture 72 Cycles – CPU or GPU
Lecture 73 Cameras
Section 10: Lighting Fundamentals
Lecture 74 Lighting – Introduction
Lecture 75 Lighting – Sun sky
Lecture 76 Lighting – HDRI
Lecture 78 Lighting – Objects
Lecture 79 Lighting – IES
Lecture 80 White Scene – Override Material
Section 11: Camera Effects
Lecture 81 DOF
Lecture 82 Motion blur
Section 12: Rendering Settings
Lecture 83 Render Elements
Lecture 84 Denoiser
Lecture 85 Scenes – Outdoor Light
Lecture 86 Render – Test Settings
Lecture 88 Render – Fragment Rendering
Lecture 89 Render – Final settings
Section 13: Advanced Lighting Control
Lecture 90 Postproduction in Blender
Lecture 91 Light Groups – Introduction
Lecture 92 21.02 – Light Groups – Settings
Lecture 93 Light Groups – Final Renders
Section 14: Post-Production & Finishing
Lecture 94 Postproduction – Affinity Photo
Lecture 95 Summary
Complete beginners wanting to learn professional 3D modeling and visualization using free software,Architects and interior designers wanting to create their own 3D visualizations,Students and professionals looking to add valuable 3D skills to their portfolio,Anyone interested in learning industry-standard 3D software without expensive licenses,Creative individuals wanting to explore 3D modeling as a hobby or career path


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