Blender 3D For Beginners  Complete Modeling & Rendering


Blender 3D For Beginners  Complete Modeling & Rendering
Blender 3D For Beginners – Complete Modeling & Rendering
Published 9/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz

Complete guide to 3D modeling, texturing, lighting & rendering. Transform from beginner to 3D creator in 12 hours

What you’ll learn

Navigate Blender’s interface confidently and establish efficient 3D modeling workflows

Create 3D models from scratch using professional polygon modeling techniques and modifiers

Master material creation with PBR textures, including metal, glass, and organic surfaces

Requirements

Basic computer skills and willingness to practice regularly

Computer capable of running Blender (free download available for Windows, Mac, Linux)
Description

Overview

Lecture 1 Introduction

Lecture 2 Where to Download Blender Program

Lecture 3 First Program Launch

Lecture 4 Interface

Lecture 5 Navigation in the Program

Lecture 6 Views

Lecture 7 Orthographic and Perspective View

Lecture 8 Shift, rotation, scale

Lecture 9 Approval of Scale

Lecture 10 Unit Settings

Section 2: Basic Object Manipulation

Lecture 11 General Mode and Edit Mode

Lecture 12 Solid Elements – Vertex, Edge, Face

Lecture 13 Views – Wireframe, solid, material preview, rendered

Lecture 14 Solid Editing – Adding and Removing Elements

Lecture 15 Solid Editing – Divisions

Lecture 16 Solid Editing – Extrude

Lecture 17 Solid editing – Insert

Lecture 18 Solid Editing – Bevel

Lecture 19 Solid Editing – Knife, bisect

Lecture 20 Cursor

Lecture 21 Solid Editing – Spin

Lecture 22 Solid Editing – Remaining Issues

Section 3: Scene Organization & Objects

Lecture 23 Origin

Lecture 24 Copying objects

Lecture 25 Combining Objects – join, parent

Lecture 26 Snaps

Lecture 27 Organizing the Scene

Lecture 28 Hiding and Revealing Objects

Lecture 29 Adding new objects

Lecture 30 Curves

Section 4: Modifiers

Lecture 31 Modifiers – Introduction

Lecture 32 Modifiers – Array

Lecture 33 Modifiers – Bevel

Lecture 34 Modifiers – Boolean

Lecture 35 Modifiers – Decimate

Lecture 36 Modifiers – Mirror

Lecture 37 Modifiers – Screw

Lecture 38 Modifiers – Solidify

Lecture 39 Modifiers – Subdivision surface

Lecture 40 Modifiers – Wireframe

Lecture 41 Modifiers – Displace

Lecture 42 Modifiers – Simple deform

Lecture 43 Modifiers – Wave

Lecture 44 Modifiers – Geometry Nodes – General Information Only

Section 5: Workspace & Productivity

Lecture 45 Workspaces

Lecture 46 Keyboard Shortcuts

Lecture 47 Addons

Section 6: 3D Modeling Practice

Lecture 48 Modeling – Simple table

Lecture 49 Modeling – Glass

Lecture 50 DXF Import – Building Wall Modeling

Lecture 51 Import Models

Section 7: Materials & Texturing

Lecture 52 Materials – Introduction

Lecture 53 Materials – Base color

Lecture 54 Materials – Subsurface

Lecture 55 Materials – Metallic

Lecture 56 Materials – Specular, Roughness

Lecture 57 Materials – Anisotrophy

Lecture 58 Materials – Other Properties

Lecture 59 Materials – Glass

Lecture 60 Materials – Emission

Lecture 61 Materials – Alpha

Lecture 62 Materials – Translucency

Lecture 63 Materials – Ambient Occlusion

Lecture 64 Materials – PBR

Lecture 65 Materials – Change of Texture Color

Lecture 66 Materials – Displacement

Lecture 67 Materials – Diversity of Object Colors

Section 8: UV Mapping

Lecture 68 Mapping – Cube

Lecture 69 Mapping – Cylinder, Sphere

Lecture 70 Mapping – Single face

Section 9: Cycles Rendering Engine

Lecture 71 Cycles – Overview of the Rendering Engine

Lecture 72 Cycles – CPU or GPU

Lecture 73 Cameras

Section 10: Lighting Fundamentals

Lecture 74 Lighting – Introduction

Lecture 75 Lighting – Sun sky

Lecture 76 Lighting – HDRI

Lecture 78 Lighting – Objects

Lecture 79 Lighting – IES

Lecture 80 White Scene – Override Material

Section 11: Camera Effects

Lecture 81 DOF

Lecture 82 Motion blur

Section 12: Rendering Settings

Lecture 83 Render Elements

Lecture 84 Denoiser

Lecture 85 Scenes – Outdoor Light

Lecture 86 Render – Test Settings

Lecture 88 Render – Fragment Rendering

Lecture 89 Render – Final settings

Section 13: Advanced Lighting Control

Lecture 90 Postproduction in Blender

Lecture 91 Light Groups – Introduction

Lecture 92 21.02 – Light Groups – Settings

Lecture 93 Light Groups – Final Renders

Section 14: Post-Production & Finishing

Lecture 94 Postproduction – Affinity Photo

Lecture 95 Summary

Complete beginners wanting to learn professional 3D modeling and visualization using free software,Architects and interior designers wanting to create their own 3D visualizations,Students and professionals looking to add valuable 3D skills to their portfolio,Anyone interested in learning industry-standard 3D software without expensive licenses,Creative individuals wanting to explore 3D modeling as a hobby or career path


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