
Blender 3D Model A Medieval Catapult Full Simulation Guide
Last updated 10/2019
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
What you’ll learn
Following through a complete guide on creating a 3D model of a medieval catapult
Using Blender 2.8 and understand its interface
Complete guide on marking seams & texture resolutions
UV mapping and UV unwrapping your model
Applying hard- and soft-edges
Explore and have fun with texturing and material creation
creating a fire & smoke shader within Blender
create a full armature from scratch
complete guide to animate your 3D model
Thorough work through of a working fire simulation
Learn how to use the powerful Blender 2.8 video editor
Requirements
Blender 2.76 and above, Free to download Via the official Blender website
A basic working knowledge of the Blender UI
Description
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Modeling The Catapult
Lecture 2 Creating The Catapult Base Wood
Lecture 3 Creating The Catapult Wheels
Lecture 4 Creating The Wheel Turners & Retopologising
Lecture 5 Finishing the Wheels & Adding Details
Lecture 6 Creating The Hand Turner
Lecture 7 Creating The Gear & Pulley System
Lecture 8 Creating The Rope & Supports
Lecture 9 Creating The Swing Arm Joint
Lecture 10 Creating The Swing Middle
Lecture 11 Creating The Chain & Bucket
Lecture 12 Testing The Swing Arm & Creating The Rocks
Lecture 14 Strengthening The Arm
Lecture 15 Creating The Catapult Cross Section
Lecture 16 Creating The Hot Coals & Ballistic
Section 3: Marking Seams & UV Unwrapping
Section 4: Adding & Modifying Materials
Section 5: Working With HDRI’s & Flooring
Lecture 25 Creating The Base & Importing Our First HDRI
Section 6: Finalizing the build
Lecture 26 Creating The Rope & Finalizing The Build
Section 7: Building & Weighting The Armature
Lecture 27 Creating The Armature
Lecture 28 Weighting The Armature
Section 8: Animating The Catapult
Section 9: Creating The Fire & Smoke simulation
Lecture 33 Creating The Fire Material
Section 10: Rendering Out The Animation In Blender 2.8
Lecture 34 Rendering The Animation
Section 11: Blender 2.8 Video Editing
Lecture 35 Final Lesson Rendering The Animation To Film

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