Blender: Learn How To Create The Military Black Hornet Drone


Blender: Learn How To Create The Military Black Hornet Drone
Blender: Learn How To Create The Military Black Hornet Drone
Published 12/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz

What you’ll learn

Learn how to create complex shapes using simple geometries like a box and cylinders

Learn how to create hard surface geometries using default modeling tools

Learn how to illuminate the scene with HDRI images

Learn how to make nice realistic render using cycles

Learn how to control the depth of field effect using nice easy tricks

Learn how to create motion blur and how to control the shutter speed

Learn how to get rid of the bad shading when you model your geometry

Learn how to use the compositor to make post-processing

Requirements

You need to know how to use Blender with some fundamental knowledge

Description

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 4 004_Modeling the head- we will use subdivision surface

Lecture 5 005_Adding more edges and make the mesh sharper

Lecture 6 006_Using mirror mod and creating the side holes by using the loop tool

Lecture 7 007_Finalizing the head modeling

Lecture 9 009_Using the bool tool to create the side body holes

Lecture 10 010_Modeling the body, adding edges to make the shape sharper.

Lecture 11 011_Finalizing the body and adding mirror modifier

Lecture 12 012_Extruding some faces on the side of the mesh

Lecture 13 013_Adding holes to the side of the mesh

Lecture 14 014_Finalizing the body mesh and make some tweaking

Lecture 18 018_Working on the back rotor

Lecture 19 019_Making some adjustments to the tail

Lecture 20 020_Finishing the back rotor

Lecture 21 021_Creating the battery holder

Lecture 23 023_Creating the Battery lock

Lecture 25 025_Creating the rotor joint

Lecture 27 027_Creating the big rotor feather

Lecture 28 028_Adding screws and creating the barcode base with some editing

Lecture 29 029_Illuminating the scene with an HDRI image

Lecture 30 030_Creating the first material

Lecture 31 031_Creating material to the body and the rotor

Lecture 32 032_Creating carbon fiber material for the rotor feathers

Lecture 33 033_Creating a chroom material to the back rotor

Lecture 34 034_Creating the camera lenses material and the glass shield

Lecture 35 035_Creating a stand to the Black Hornet

Lecture 36 036_Unwrapping and adding carbon fiber material to the stand

Lecture 37 037_Adding the Barcode

Lecture 38 038_Link objects to the Empties

Lecture 39 039_Creating simple rig to the black hornet

Lecture 40 040_Adding constraint to small rotor

Lecture 41 041_Setting up the environment and make a quick render with Cycles

Lecture 42 042_Fixing the ground Roughness and make another render

Lecture 43 043_Adding a Gradient node to make the background darker

Lecture 44 044_Adding motion blur and making the final shot

Section 2: The project folder

Lecture 45 Resource

The beginners will struggle a bit following this course, but I can say that this course is fit for the intermediate and advanced.

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