Blender Strategies For Modeling And Texturing


Blender Strategies For Modeling And Texturing
Blender Strategies For Modeling And Texturing
Published 1/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz

Learn strategies for modeling and texturing in Blender version 3.

What you’ll learn

3D Modeling in Blender

UV Mapping in Blender

Materials and Textures

Lighting and Rendering in Blender

Requirements

You will only need Blender for this course.

Description

Overview

Section 1: Blender Modeling Strategies

Lecture 1 Course Introduction

Lecture 2 The Bevel and Spin Tools

Lecture 3 Blocking in the Basic Shapes

Lecture 4 Pivot Points and the 3D Cursor

Lecture 5 The Boolean Modifier

Lecture 6 The Subdivision Surface Modifier

Lecture 7 Normals and the Array Modifier

Lecture 8 Blender’s Modifier Stack

Lecture 9 Adding External Details

Lecture 10 Adding Internal Details

Lecture 11 Geometry Issues

Lecture 12 Fixing Geometry Issues

Lecture 13 Finishing the Modeling

Section 2: Blender Texturing Strategies

Lecture 14 Adding Materials

Lecture 15 More Materials and UV Mapping

Lecture 16 Adding Image Textures

Lecture 17 Using a Displacement Map

Lecture 18 Finishing the Texturing

Section 3: Lighting and Rendering

Lecture 19 Setting Scale and Using an HDRI

Lecture 20 Adjusting the Lighting

Lecture 21 Adding Grunge and Rendering

Lecture 22 Adjusting Depth of Field

Lecture 23 Conclusion

Beginning Blender users interested in learning more about modeling and texturing.

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