Build a Hex-Based Planet Generator Engine in Unity & Blender


Build a Hex-Based Planet Generator Engine in Unity & Blender
3.88 GB | 30min 27s | mp4 | 1920X1080 | 16:9

Files Included :

FileName :1 – Course Overview.mp4 | Size: (25.09 MB)
FileName :3 – Understanding the Workflow.mp4 | Size: (31.29 MB)
FileName :4 – Creating the Hex Sphere Mesh.mp4 | Size: (238.68 MB)
FileName :5 – Importing the Planet into Unity.mp4 | Size: (161.25 MB)
FileName :6 – Separating Individual Cells.mp4 | Size: (202.42 MB)
FileName :7 – Writing the Cell Component.mp4 | Size: (188.54 MB)
FileName :8 – Creating Terrain Materials.mp4 | Size: (55.62 MB)
FileName :11 – Finding Neighboring Cells.mp4 | Size: (188.26 MB)
FileName :12 – Growing Organic Landmasses.mp4 | Size: (271.87 MB)
FileName :13 – See the Planet Spin.mp4 | Size: (125.79 MB)
FileName :14 – Visualizing Generation with Coroutines.mp4 | Size: (156.87 MB)
FileName :15 – Building a Modular Terrain Rule System.mp4 | Size: (362.21 MB)
FileName :18 – Placing Assets Procedurally.mp4 | Size: (184.67 MB)
FileName :19 – Polishing the Base Assets.mp4 | Size: (197.38 MB)
FileName :22 – Creating Cell Outlines.mp4 | Size: (185.77 MB)
FileName :23 – Merging Outline Meshes into Cells.mp4 | Size: (249.53 MB)
FileName :24 – Code Cleanup.mp4 | Size: (82.44 MB)

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