C++23 Fundamentals With Projects & Algorithms


C++23 Fundamentals With Projects & Algorithms
C++23 Fundamentals With Projects & Algorithms
Published 3/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz

Go beyond the basics-build, debug, and optimize modern C++23 projects with pro tools like CMake and vcpkg.

What you’ll learn

Modern C++23 – Write efficient, maintainable, and modern C++ code using the latest language features.

Debugging Like a Pro – Learn debugging techniques using the debugger coming with your compiler.

Handleing File I/O – Work with modern C++ file handling using std::filesystem and streams.

Building GUI Apps – Create graphical applications using libraries like SFML and ftxui

Working with Containers – Use STL containers effectively and understand their best use cases.

Writing Modular Code – Build scalable projects with C++20 modules and best design practices.

Requirements

No prior C++ experience needed – Just bring your curiosity and eagerness to learn!

A computer with internet access – You’ll need to download tools like CMake, a compiler, and vcpkg.

Basic programming knowledge (optional) – Familiarity with any programming language helps but isn’t required.

Strong willingness to learn – C++ can be challenging, but with dedication, you’ll master it!

Description

Overview

Section 1: Introduction

Lecture 1 Welcome

Lecture 2 What You Will Achieve

Lecture 3 Course Files

Section 2: Environment Setup

Lecture 4 Setup Birds Eye View

Lecture 5 Windows Setup
Lecture 6 Linux Setup

Lecture 7 Mac Setup

Lecture 8 Docker

Lecture 9 Compiler Explorer(Web)

Lecture 10 Understanding the Tools and Files: C++, CMake, vcpkg, VS Code and Ninja

Lecture 11 Using Git: Optional but IMPORTANT!

Section 3: First Steps

Lecture 12 First C++ Program: The Basics

Lecture 13 C++ Program Execution Model

Lecture 14 Challenge: SFML GUI

Lecture 15 Explore: Building with CMake Manually on the Terminal

Lecture 16 Explore: Building with CMake Presets Manually on the Terminal

Lecture 28 Bitwise Operators Examples

Lecture 29 Challenge

Section 5: Streams, Formatting, Litterals and Constants

Lecture 30 Input Output and Stream Formatting (std::cout)

Lecture 31 The format library (C++20)

Lecture 32 Litterals

Lecture 33 Constants

Lecture 35 Constexpr Functions

Lecture 36 Consteval Functions

Lecture 37 Constinit

Lecture 38 Challenge

Section 6: Flow Control

Lecture 39 If, Switch and the Ternary Operator

Lecture 40 Loops

Lecture 41 Challenge

Section 7: Sequences

Lecture 42 std::array

Lecture 43 std::vector

Lecture 44 std::string

Lecture 45 Built-in Arrays

Lecture 46 Random Numbers

Lecture 47 Fortune Teller

Lecture 48 Challenge #1

Lecture 49 Challenge #2

Lecture 50 Challenge #3

Lecture 51 Challenge #4

Lecture 52 Challenge #5

Section 8: Pointers, Dynamic Memory and Arrays

Lecture 53 Pointer Basics

Lecture 54 Pointers and Const

Lecture 55 Pointers and Arrays

Lecture 56 Pointer Arithmetic

Lecture 57 Dynamic Memory Allocation

Lecture 58 Dynamic Memory Allocation (contd)

Lecture 61 References

Lecture 62 Challenge #1

Lecture 63 Challenge #2

Section 9: Characters and Strings

Lecture 64 Characters and C-Strings

Lecture 65 std::string and String Literals

Lecture 66 StringView

Lecture 67 Challenges

Lecture 68 Palindrome Checker with ftx_ui

Section 10: Functions

Lecture 69 Function Basics

Lecture 70 Passing Parameters

Lecture 71 Sequence and Array Parameters

Lecture 72 Constexpr and Consteval Functions

Lecture 73 Arguments to main

Lecture 74 Function Overloading

Lecture 75 Lambda Functions

Lecture 77 Challenge #1

Lecture 78 Challenge #2

Section 11: File I/O

Lecture 79 Writing and Reading Files (Text/Binary)

Lecture 80 Practice: Writing and Reading CSV and JSON

Lecture 81 Challenge

Section 12: Custom Types

Lecture 82 Classes and Objects: The basics

Lecture 83 Separate the Interface From the Implementation

Lecture 84 C++23 Explicit Object Parameters and Initializer Lists

Lecture 85 Copy Constructors

Lecture 86 Constructor Delegation

Lecture 87 Explicit Constructors

Lecture 88 Copy Assignment Operator

Lecture 89 File I/O: Writing and Reading Objects

Lecture 90 Friends

Lecture 91 Practice: A Canvas and its Pixels

Lecture 92 Move Semantics

Lecture 93 Special Class Members

Lecture 94 Constexpr and Consteval Classes

Lecture 95 Challenge #1

Lecture 96 Challenge #2

Section 13: Course Project: Tetris

Lecture 97 Tetrominoes

Lecture 98 Movement

Lecture 99 Next Piece Preview

Lecture 100 Game Over Feedback, Clearing blocks and Scores

Lecture 101 Re-Structuring

Lecture 102 Subdirs

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