Complete Blender: 3D Modelling for Beginners


Complete Blender: 3D Modelling for Beginners
Complete Blender: 3D Modelling for Beginners
Duration: 2h 24m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.04 GB

In this course you will lrean how to use Blender for creating your own models and texture paint them (pbr painting)

What you’ll learn:
Blender 3.1 interface Overview
Modeling
UV Unwrapp
Texturing & Texture Painting
Lighting using Easy-HDRI
Simple Camera Animation
Render Animation

Requirements:
Download the Blender

Description:
Hello and welcome!

In this Course, we will take you through modeling to render in Blender 3.1. After finishing this journey, you will be able to modeling low-poly game assets like a sword and PBR texture paint them inside a single program which is Blender.

next section we will take you through the texturing processes. Here you learn Texturing, Texture painting, UV Mapping & UV Unwrapping from zero to hero. In here you learn how to unwrap your models and where and how to use mark seams to unwrap correctly. Then we are ready for Texture Painting. Here is very interesting step that gives your work a very high interest. Here you will learn how to paint easy on nodes layers apply them to your model in blender.

We also talk about Blender 3.1 render engine and how to enable Easy-HDRI add-on for really basic lighting. After all that you will learn how to set up camera and take render animation really simple and off course, we will go to the compositing setting and for playing around with some of the nodes to add more realism to our render.

Who this course is for:
Beginners and intermediate
Those who want to bring their ideas to lif
Gamedev

More Info

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