
Create a Classic Speedster with Blender
Published 8/2023
Duration: 13h36m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 13.2 GB
Learn Blender while creating a 1925 Kissel "Gold Bug" Speedster.
What you’ll learn
3D Modeling in Blender
Blender’s Modifier Stack
Curves and the Path Tool
Pivot Points and Transform Orientation
UV Mapping in Blender
Node-based Texturing
Organizing a Large Project in Blender
Rendering with Cycles
Requirements
This course only uses free and open-source software: Blender and Krita. You will not need any other programs.
Description
We will begin with the fundamental modeling tools of Blender, building up the basic shapes of the car. And as we progress, you’ll be introduced to more advanced tools and hard surface modeling techniques. Once the modeling is complete, we will begin assigning materials and adding textures to the leather seats and the woodgrain steering wheel. You’ll learn how to use Krita to add text to an object, and even try out Blender’s 3D Text tool. Finally, we will set up the lights for our scene and render out our final images.
If you’re interested in creating vehicles and would like a comprehensive project through which to learn Blender, then this course is for you. This kind of scene is great for building your skills and gaining valuable insights into organizing and managing a complex project.
Who this course is for:
Beginner Blender users who are interested in learning by doing.

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