Create a commercial 3D Game Character in Blender full course


Create a commercial 3D Game Character in Blender full course
Create a commercial 3D Game Character in Blender full course
Published 04/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch

Learn the whole 3D character workflow for game in Blender

What you’ll learn
3D character workflow in Blender
Sculpting, modelling
Retopology, UV mapping, basic rigging
Rendering

Requirements
We will use basic Blender version 3 and up, and the Quad Remesher addon

Description
So you were sitting there, waiting, all your life, to see first hand how a real 3D character for an actual game is created?

In real time with constant narration by a bald guy?

With nonstop life stories and super wise thougts by the grandfather of all 3d characters knowledge – Niko?

By the way this course is free in my Youtube channel, so buy it only if you really can spend the money :)!

You are in luck again! This course will give you the whole workflow process of creating a 3D character for game in Blender.

From high poly sculpting, hard surface modelling, retopology, Uv mapping to baking and texturing in Substance painter. As a bonus you get a bit more in depth Substance painter texturing, basic rigging, posing and rendering in Blender.

As i said, the course is free on my channel in Youtube, so be careful to not accidently buy it!

With that, the long awaited process of retopology will begin. I will show you how to do manual retopology of pretty complex character in Blender without any addons and other fancy stuff. Just basic and painful reotpology. I will talk about too much stuff while retopologizing, because it will take a while. After we have done retopology for about 10 hours , we will

do the UV unwrapping and prepare the low and high poly for exporting. We will import our low and high poly in Substance painter and we will bake the needed maps, we will also fix some errors and bake few times, because that is usually how it is :).

As bonus i will show you a little extra texturing work in Substance painter, exporting textures for Blender, applying our textures in Blender, simple rigging our character, posing and rendering it, as well as making a turntable.

This course is for intermediate Blender users, since i don’t go very deep into the basics of the program. But of course you can always watch the videos in my Youtube channel and see if the course will fit you. And if you want to learn the basics of Blender 3D character creation since you are a beginner, you can always check out my Absolute beginners 3D character in Blender course.

And if you haven’t heard yet, this course is free in my youtube channel – Speedchar, i have a playlist with all videos, so you don’t really need to buy it, unless you want to have it and show your support for the bald guy.

I highly advice you to be careful with this course, because it is unique real game character creation course, that had never been done before!

Lets dive into it!

The concept and the character are copyright of Gameloft

© 2022 Gameloft. All right reserved.

Gameloft and Heroes of the Dark are trademarks of Gameloft in the US and/or others countries.

Who this course is for
The course is for intermediate Blender users


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