
Published 3/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Create Conceptual Environments for Games, Film and Animation using Photoshop
What you’ll learn
Master the Blocking Phase
Boost creativity with photobashing and paintover techniques while keeping an organized progress
Complete a case study of a full project, step-by-step
Requirements
Basic Photoshop knowledge
Description
Overview
Section 1: Introduction
Lecture 1 Initial blocking
Section 2: Adapting the Block to the Sketch Design
Lecture 2 Adapting the Block to the Sketch Design
Lecture 3 Paintover and quick demo of painting techniques
Lecture 4 Clone stamp for matte painting
Lecture 5 Improving water material
Lecture 6 Adding shadows to water reflection
Lecture 7 Adding BG and water highlights
Section 3: Final Adjustments
Lecture 8 Painting Sunlight and Comp review
Lecture 9 Final Effects
Lecture 10 Ambience and Overall Refinements

TurboBit
https://www.keeplinks.org/p27/67de7ff58366e
RapidGator
https://www.keeplinks.org/p27/67de80e92c33b
FileFactory
