Full Course Unity 6 & C# – Complete Beginner To Intermediate


Full Course Unity 6 & C# – Complete Beginner To Intermediate
Full Course Unity 6 & C# – Complete Beginner To Intermediate
Published 5/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz

How to make a game with Unity 6 & C# Coding, Unity 6 full course, Full Course on Unity 6 & C# Programming for Beginners

What you’ll learn

Master Unity 6 & C# Basics

Super Understanding on Character basics physics & controls

You will able to make 2d games with Unity 6 & C# Programming

Able to make High Quality 2D Endless Runner game

You will learn Animation, UI, Game Objects & So much more other things in Unity

Requirements

Nothing is required at all but have a basics knowledge of Physics & Mathematics

Description

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Creating Our Project & Unity 6 Basics Overview (UI)

Section 2: Player

Lecture 3 Player Setup

Lecture 4 Animation In Unity, Player Animation

Lecture 5 Animation Transition, Player Animation Transition

Lecture 6 C# Script in Unity, Player C# Script for Movement, Classes & Functions

Lecture 7 Player Acceleration & Player Jump with C#

Lecture 8 Collision in Unity, Player one time JUMP

Lecture 9 Animation Transition Player with C#

Section 3: Camera Follow, Parallax & Environment

Lecture 10 Camera Follow Player C# Script

Lecture 11 Introduction to Tile Map & Basics Overview

Lecture 12 Tiles Setup with Tile Map Collider

Lecture 13 Tile Ground Spawn Logic

Lecture 14 Making Multiple Tile Grounds: Process

Lecture 15 Tile Ground Spawner C# Script & Ground Spawn

Lecture 16 Random Tile Ground Spawn with C#

Lecture 17 Next Ground Tile Spawn C# Scripting

Lecture 18 For Loop in C# to Spawn Initial Ground Tiles

Lecture 19 Background Setup

Lecture 20 Parallax Effect & Endless Background

Section 4: Player Shooting

Lecture 21 Player Shooting C# Scripting

Lecture 22 Line Renderer Setup for Shooting Player

Section 5: Enemy: 1

Lecture 23 Enemy Setup with Animation, Enemy 1

Lecture 24 Enemy C# Script & Enemy Attack Scripting

Lecture 25 Enemy Animation Transition via C#, Enemy Shooting

Lecture 26 Enemy Shooting Raycast with C#

Lecture 27 Line Renderer Setup in Enemy for Shooting (Raycast)

Lecture 28 Enemy Health & Damage C# Scripting

Section 6: Floating Text & Player(Health & Damage)

Lecture 29 Floating Text & Floating C# Script

Lecture 30 Player Health & Damage C# Scripting, Player Script

Section 7: Enemy: 2

Lecture 31 Enemy 2 Setup & Enemy 2 Script

Lecture 32 Enemy 2 Animation & Transition via C# Script

Lecture 33 Enemy Attack C# Scripting

Lecture 34 Enemy Health & Damage C# Scripting

Lecture 35 Fixing Line Renderer Bug, Player Shooting

Section 8: UI in Unity

Lecture 36 UI in Unity, Player Health UI

Lecture 37 Player Health UI C# Scripting

Section 9: Clean Code

Lecture 38 Singleton Pattern, Making Clean Code

Lecture 39 Serialize Field, Hide in Inspector & Header to Code

Section 10: Camera Shake & Game Manager

Lecture 40 Game Manager C# Script & Player Die Explosion

Lecture 41 Camera Shake

Lecture 42 C# Scripting for Camera Shake

Section 11: Collectable Items

Lecture 45 Coin Setup & Collecting C# Script, Collectable Items!

Lecture 46 UI Coin & Scripting

Section 12: Score, High Score & Game Over UI

Lecture 47 Current Score, Score UI & Score Manager C# Script

Lecture 48 Game Over UI Setup & Buttons in UNITY

Lecture 49 Scene Management C# Script to Load Scenes (Game Over UI)

Lecture 50 High Score Set C# Class

Section 13: Menu Scene & About

Lecture 51 Menu & About Scenes

Lecture 52 Menu & About Scene C# Script to Load different Scenes

Section 14: Traps

Lecture 53 Traps & Player die Logic & Scripting (Fall Down)

Section 15: Level Making

Lecture 54 Making The LEVEL, Placing Everything!

Section 16: Audio & Build

Lecture 55 Audio in Unity & Sound Manager C# Script

Lecture 56 Building The GAME!

From Complete Beginner to Intermediate peoples

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