
Fundamentals Of Vegetation In Video Games
Published 1/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
What you’ll learn
Best tools to use and where to find the best vegetation resources
Best tools to use and where to find the best vegetation resources
A few breakdown examples for multiple trees & ground vegetation
How important shaders are
Different wind types
How to optimize your foliage in engine (UE5)
Requirements
Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11 or Mac
Description
Overview
Section 1: Things to Know
Lecture 1 Which Tool to Use
Lecture 2 Where to Find Vegetation Resources
Section 2: How to Create a Populus Tree
Lecture 3 Populus Tree Complete Process
Section 3: Some Examples
Lecture 4 Pine & Palm Trees
Lecture 5 Ground vegetation
Section 4: In Engine
Lecture 6 Why Shaders are so Important
Lecture 7 Wind Types
Lecture 8 How to Basically Optimize Vegetation
Anyone who wants to learn the basics of vegetation for video games.

RapidGator
https://www.keeplinks.org/p27/6a0d9d88c52ea
NitroFlare
https://www.keeplinks.org/p27/6a0d9ed1d0684
UsersDrive
