Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity’s physics features. As you progress through the book, you’ll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you’ve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.
What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming language Leverage the features of Unity to implement game mechanics with reusable, clean, and elegant code Design and implement your own mechanics and independently solve problems as they arise Who Is This Book For
Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
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