
Houdini Fx : Vellum And Energy Effects
Published 9/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
What you’ll learn
Create custom color attributes and other specialty attributes to control interesting effects like intensity flickering that are procedurally driven by your sim
Set constraint parameters to create deformable geometry, like a wire, and use other constraints to create Rigid Body objects.
Learn about geometry lights and how to create procedurally generated lightning energy effects driven by your Vellum sim
Learn the power of Geometry groups to make constraint setup easy
Requirements
Some prior knowledge using Houdini
Even if you only know the Houdini Basics, that will be enough
Description
Overview
Section 1: The Main Setup
Lecture 1 The Initial Setup
Lecture 2 Completing the Setup ?
Lecture 3 Time to Render
Section 2: Adding Extras
Lecture 4 Adding Fade and Flicker
Lecture 5 Velocity and Rivets
Lecture 6 Adding Lightning
Lecture 7 Final Render Setup
Lecture 8 Adding Ground Lightning
Lecture 9 We are DONE.!

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