Learn To Create 2D Action Shooter Game Unity & C#


Learn To Create 2D Action Shooter Game Unity & C#
Learn To Create 2D Action Shooter Game Unity & C#
Published 1/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz

Complete Unity 2D Game development for absolute Beginners,Create your first action shooter game 2024
What you’ll learn

Students will gain a solid understanding of Unity’s interface and key features necessary for 2D game development.

Understand how to implement responsive player controls for a platformer game, including character movement, jumping, and other essential actions.
Explore Unity’s 2D physics system, covering concepts like rigidbodies, colliders, and gravity to create realistic interactions between game elements.
Dive into level design principles, including creating platforms, obstacles, and challenges to provide an engaging and dynamic gameplay experience.

Learn to create and implement user interfaces for displaying essential information such as scores, lives, and other relevant game data.

Introduce basic enemy AI behaviors, including patrolling

Shooting,Health and Scoring Systems

Requirements

Mac or PC capable of running Unity 3D

A copy of Unity 2021 or newer

Description

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Player

Lecture 2 Adding the player

Lecture 3 Setting up player

Lecture 4 Basic programming

Lecture 5 Player movement

Lecture 6 Jumping

Lecture 7 Fix jumping

Lecture 8 Changing directions

Lecture 9 Creating animations

Lecture 10 Setting up animator

Lecture 11 Animations final

Section 3: Enviroment

Lecture 12 Setting up enviroment

Lecture 13 Tile palletes

Lecture 14 Background

Section 4: Camera

Lecture 15 Setting up Camera

Section 5: Health System

Lecture 16 Setting up Health

Lecture 17 Health mechanics

Lecture 18 Health UI

Lecture 19 Health System

Lecture 20 Immortality

Lecture 21 Visual Effects

Section 6: Respawning

Lecture 22 Respawning

Lecture 23 CheckPoints

Section 7: Scoring system

Lecture 24 Scoring mechanics

Lecture 25 Scoring UI

Section 8: Enemy

Lecture 26 Adding enemy

Lecture 27 Patrolling

Lecture 28 Damaging player

Lecture 29 Enemy shooting

Lecture 30 Enemy bullet

Section 9: Shooting Mechanics

Lecture 31 Shooting

Lecture 32 Bullet

Lecture 33 Better Shooting

Lecture 34 Destroying enemy

Lecture 35 Fixing bugs

Section 10: Menu

Lecture 36 Creating Main menu

Lecture 37 Making buttons work

Lecture 38 Pause menu

Lecture 39 Fixing bugs

Section 11: Audio

Lecture 40 Adding sounds

Lecture 41 Audio System

Section 12: Levels

Lecture 42 Adding more levels

Lecture 43 Level Transition

Section 13: More Level Mechanics/Platforms

Lecture 44 One way platform

Lecture 45 Falling platform

Section 14: Enviroment Details/Extra

Lecture 46 2D Lights

Lecture 47 Enviroment details

Lecture 49 Player bullet effects

Lecture 50 Enemy bullet effects

Lecture 51 Impact effect

Lecture 52 Final touches

Lecture 53 Building game

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