Make Game Assets Easily And Export To Godot / Unity / Unreal


Make Game Assets Easily And Export To Godot / Unity / Unreal
Make Game Assets Easily And Export To Godot / Unity / Unreal
Duration: 18h36m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 14.5 GB

Create game assets quickly using non-destructive modular modelling.

What you’ll learn
Low-poly 3D models.
Generative modelling.
Non-destructive Workflow.
Making environmental props.
Parametric modelling.
Exporting assets.
Importing mesh into Godot.
Custom collision shapes.
Material pipeline.
Modifier stacking.
Requirements
Basic knowledge of Blender and Godot
Know what Edit Mode and Object mode are.
Understand what origins are, how to manipulate them.
Transforming: Moving, rotation and scale.
Mesh operations like: extrudings, inset, loop cut.
Know your way around Blender, so your workspaces and menus.

Description
If you want to create modular models in Blender for use in-game engines then this is the course for you!
Blender is a brilliant program, capable of creating amazing models which can be exported to any game engine- in this course, we focus on the free and open-source Godot game engine. Many of the techniques taught will be immediately applicable with other game engines as well. Here are just a few of the things you’ll learn during this course:
Learn a non-destructive modelling workflow.
Manage multiple game assets.
Learn the material workflow.
Bring your assets alive in the Godot game engine.
This is an intermediate course- but wait! What does that
really
mean?
Learn how to create LowPoly 3D models and assets for games using Blender, the free-to-use 3D production suite.
I have labelled the course as intermediate, however, if you have a basic knowledge of Blender you’ll be good to go!
You’ll be ok with little or no experience. With our online tutorials, you’ll be amazed by what you can achieve, with instructor support and online help.
For each of the models that you build you will follow this process:
Be taught a new technique.
Challenged to apply the lessons to your own work.
Be shown step-by-step how to build it.
Apply your previous knowledge regularly.
You will get lifetime access to the course. The creators are qualified and experienced professionals who are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course, you’ll be very confident making 3D assets ready for export to Godot.
Access to this course comes with an optional, free community site where you can share games and 3D models and as well as Discord, where you can connect with other students.
Let’s hop on over, into Blender!
Who this course is for:
Game Developers who wish to expand their Skill Set.
Those with some basic knowledge who are willing to work hard.
Students wanting to learn intermediate Blender techniques.

More Info

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