
Procedural Modelling In Blender With Geometry Nodes
Duration: 3h 18m | .MKV 1280×720, 30 fps(r) | AAC, 48000 Hz, 2ch | 2.25 GB
Welcome to one of the first, if not ‘THE’ first course on procedural modelling in Blender using procedural nodes.
In this course, we learn how to create objects by creating instances through our nodes, allowing us to build simple shapes with just a couple of different types of nodes. As we move through the sections we will introduce more nodes leading to more spectacular creations.
But of course the point of geometry nodes is not simply to build an object. The point of geometry nodes is to build an object and THEN be able to edit that object using non destructive parameters. We are going to learn how Blender pulls this off and how you can create a new workflow for building objects.
We hope you enjoy creating objects with nodes in Blender.

DDownload
https://www.keeplinks.org/p27/6894a79664f2e
RapidGator
https://www.keeplinks.org/p27/6894a81b75849
