
Professional Interior Visualization – 3Ds Max + Corona
Published 9/2025
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Corona Renderer: Advanced Interior Modeling, Professional Lighting, Material Systems & Portfolio Projects
What you’ll learn
Create photorealistic interior visualizations using professional 3ds Max and Corona Renderer workflows
Master advanced Corona lighting techniques including LightMix technology for real-time lighting adjustments
Develop sophisticated material systems using Corona Triplanar, MultiMap, and advanced mapping techniques
Complete three portfolio-quality interior projects spanning minimalist, modern, and rustic design styles
Requirements
Intermediate knowledge of 3ds Max including modeling, basic materials, and interface navigation
Previous experience with 3D visualization software and understanding of architectural visualization principles
Solid foundation in 3ds Max fundamentals: polygon modeling, UV mapping, and basic rendering concepts
Working knowledge of 3ds Max modeling tools and basic familiarity with rendering engine concepts
Description
Overview
Section 1: Course Introduction and Setup
Lecture 1 Introduction
Lecture 2 Pure Ref
Lecture 3 Where to Get Inspiration
Lecture 4 What is Chaos Cosmos
Lecture 5 What is Proxy
Lecture 6 Editing Downloaded Models
Lecture 7 Discussion of the first project – Bathroom
Section 2: Basic Interior Modeling
Lecture 8 Modeling – Walls
Lecture 9 Modeling – Tiles
Lecture 10 Modeling – Ceiling
Lecture 11 Modeling – Bathtub
Lecture 12 Modeling – Sink
Lecture 13 Modeling – Wall behind the bathtub
Lecture 14 Adding Vines
Lecture 15 Chamfer
Lecture 16 Adding Cameras
Lecture 17 Override material
Section 3: Lighting Fundamentals
Lecture 18 Lighting – Corona Sun
Lecture 19 Histogram – What is this
Lecture 20 Histogram in VFB
Lecture 21 Tone mapping – Comparison
Lecture 22 Rectangle
Lecture 23 Sphere, Rectangle, Cylinder
Lecture 24 IES
Lecture 25 Corona Light Material
Lecture 26 LightMix
Lecture 28 Lighting – Afternoon
Lecture 29 Lighting – Cloudy
Lecture 30 Lighting – Sunny
Section 4: Materials and Textures
Lecture 31 Introduction to materials
Lecture 32 Compact and Slate Editor
Lecture 33 Basics
Lecture 34 Base Layer
Lecture 35 Use of Textures
Lecture 36 Refraction
Lecture 37 Displacement
Lecture 38 NormalMap
Lecture 39 Corona Triplanar
Lecture 40 Mapping Randomizer
Lecture 41 Corona MultiMap
Lecture 42 Denoiser
Lecture 43 Tile Material
Lecture 44 Wall Material
Lecture 45 Import from Cosmos
Lecture 46 Material from Cosmos – Changing Size
Lecture 47 Material from Cosmos – Edition
Lecture 48 Shot with DOF
Lecture 49 What to Set Before the Final Render
Section 5: First Project Completion
Lecture 50 Post Production
Lecture 51 Introduction
Section 6: Second Project – Modern Interior
Lecture 52 Wall Modeling
Lecture 53 Kitchen Modeling
Lecture 54 Summary of Models
Lecture 55 Lighting Summary
Lecture 56 Summary of Materials
Lecture 57 View from the Window
Lecture 58 Object Animation
Lecture 59 Frame Selection
Lecture 60 Final Renders
Lecture 61 Postproduction
Lecture 62 Animation
Section 7: Third Project – Advanced Techniques
Lecture 63 Wall Modeling
Lecture 64 Modeling Bookcases
Lecture 65 Window Modeling
Lecture 66 Beam Modeling
Lecture 67 Floor Generator – Creating Floor
Lecture 68 Floor Skirting Boards
Lecture 69 Bookmanager – Arranging Books
Lecture 70 Summary of Models
Lecture 71 Lighting Summary
Lecture 72 CTexmap – Ambient Occlusion
Lecture 73 Postproduction in VFB
Lecture 74 Preparation for Final Render
Lecture 75 Postproduction – Krea AI
Lecture 76 Postproduction – Affinity
Section 8: Course Conclusion
Lecture 77 Summary


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