RPG Core Combat Creator: Learn Intermediate Unity C# Coding (Updated)


RPG Core Combat Creator: Learn Intermediate Unity C# Coding (Updated)
RPG Core Combat Creator: Learn Intermediate Unity C# Coding (Updated)
.MP4 | Video: 1280×720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 30.9 GB

Build a Role Playing Game (RPG) in Unity. Improve your C sharp, code architecture, game & level design. Full game scale.
What you’ll learn

Create core combat mechanics for melee, ranged and special attacks.
More advanced C# techniques such as interfaces, delegates, and co-routines.
Create pathfinding systems and patrol paths for enemies and NPCs.
Balance the player and enemy stats (eg. health, damage, movement, attack speed, and more).
Advanced game design, project management and code architecture strategies.

Requirements

You should be able to write basic C# (loops, conditionals, components, etc)
Some familiarity with Unity’s APIs is helpful.
You should know your way round Unity 5’s editor.

Description

* UPDATE September 2019: We have updated and improved the course using Unity 2018.3 based on feedback from our community. Enjoy! *

Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG – from scratch.
In this course we’re focusing on the core of any great RPG, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.
This is a highly realistic and comprehensive introduction to real game development. We’ll be taking you through our process step-by-step, with all decisions justified and all avenues explored.

Who this course is for:

This course is for intermediate Unity users who want to create their own RPG.
Our Complete Unity Developer course provides the perfect pre-requisite.

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