SciFi Character Armor  Blender 2 9 And Substance Painter
Sci-Fi Character Armor – Blender 2.9 And Substance Painter
Last updated 2/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz

Fast and Effective Modeling and Texturing Techniques For Hard Surface Character Outfits

What you’ll learn
Fast 3D modeling techniques in Blender 2.9
Modeling hard-surface character armor
Tips to maintain proportionally correct outfits
Converting rough block in to final mesh
Masking and blocking in base materials
Adding hard-surface detail with Substance Painter
Requirements
Copy of latest version of Blender
Demo or licensed copy of Substance Painter
Basic knowledge of Blender and Substance Painter interface is advised
Description
Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Blender: Rough Block In

Lecture 2 Lesson 1: Blocking In Armor with Primitives

Lecture 3 Lesson 2: Finish Blocking In Armor

Lecture 4 Lesson 3: Refining Block In

Lecture 5 Lesson 4: Refining Block In Pt. 2

Lecture 6 Lesson 5: Refining Block In Pt. 3

Lecture 7 Lesson 6: Refining Block In Pt. 4

Section 3: Blender: Detailing Geometry

Lecture 8 Lesson 7: Detailing Arms

Lecture 9 Lesson 8: Detailing Hands

Lecture 10 Lesson 9: Detailing Legs

Lecture 11 Lesson 10: Detailing Feet

Lecture 12 Lesson 11: Detailing Hip/Waist

Lecture 13 Lesson 12: Detailing Chest

Lecture 14 Lesson 13: Knee Caps

Section 4: Blender: Refining Geometry

Lecture 15 Lesson 14: Refining Boots

Lecture 16 Lesson 15: Refining Lower Legs

Lecture 17 Lesson 16: Refining Arms

Lecture 18 Lesson 17: Refining Chest

Lecture 19 Lesson 18: Refining Chest Pt. 2

Lecture 20 Lesson 19: Refining Chest Pt. 3

Lecture 21 Lesson 20: Marking UV Seams

Section 5: Texturing in Substance Painter

Lecture 22 Lesson 21: Choosing Base Materials

Lecture 23 Lesson 22: Choosing Base Materials Pt. 2

Lecture 24 Lesson 23: Hard Surface Details

Lecture 25 Lesson 24: Adding Weathering Effects

Lecture 26 Lesson 25: Hard Surface Details Pt. 2

Lecture 27 Lesson 26: Hard Surface Details Pt. 3

Lecture 28 Lesson 27: Manual 3D Painting

Lecture 29 Lesson 28: Adding Wrinkle Effects

Lecture 30 Lesson 29: Final Tweaks

Section 6: Conclusion

Lecture 31 Conclusion