Texturing HighEnd Fashion And Tactical Assets


Texturing HighEnd Fashion And Tactical Assets
Texturing High-End Fashion And Tactical Assets
Published 10/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz

Advanced Techniques for Texturing Bags, Boots, Caps, and Gloves with Substance Painter and Marmoset Toolbag 4

What you’ll learn

Master the process of texturing a leather Dior bag, including applying realistic leather materials, stitching, and worn details, then rendering it professionall

Gain skills in creating realistic textures for tactical boots and navy caps, learning how to solve UV issues, curvature/thickness edge problems

Learn how to use Substance Painter’s newest version 9, including advanced baking techniques for complex models and the Same Mesh Name workflow

Understand how to optimize your texturing workflow, create dynamic masks with anchor points, and produce high-quality renders in Marmoset Toolbag 4 to showcase

Requirements

Basic Understanding of 3D Modeling Concepts: While this course focuses on texturing, a basic knowledge of 3D modeling will help you follow along more easily.

Your machine should meet the necessary system requirements to smoothly run Substance Painter and Marmoset Toolbag 4, ensuring a seamless learning experience.

Description

Overview

Section 1: Dior Bag

Section 2: Navy Cap

Lecture 3 03NavyCap

Section 3: Tactical Boots

Lecture 4 04Tactical Boots

Section 4: Texturing Gloves

Lecture 5 05Texturing Gloves


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