Unity 2D Game Developer Course Farming RPG


Unity 2D Game Developer Course Farming RPG
Unity 2D Game Developer Course Farming RPG
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch

Build the core systems for a 2D Farming RPG game using the Unity game engine and C# in this intermediate Unity course
What you’ll learn:
Unity 2D Game Development For A Farming RPG to create the core systems for a Stardew Valley type game.
Intermediate level course will show you how to build a sophisticated game by creating complex Unity components using C# scripting.
43 Hours of in depth tutorials and includes the full completed project with save points after every lecture.
Set-up the Player game object in a multi-level hierarchy, and implement movement and animations using events.
Use multiple tilemap layers to build game scenes which give a sense of depth.
Use Cinemachine to create a camera to follow the player and remain within the scene bounds.
Build comprehensive item and inventory systems using scriptable objects and prefabs.
Build an inventory bar UI that allows the player to pickup, drop and re-arrange items.
Implement a game time system and UI that generates time related events.
Create a scene manager that loads and unloads scenes as the player moves between them.
Use C# Interfaces to define the properties and methods gameobjects should implement to save their game state as the player moves between scenes.
Use hidden tilemaps to store grid properties, such as, where the player can drop items or dig.
Build an object pool to re-use objects.
Implement a configurable and flexible crop system covering the planting, growing and harvesting of crops.
Create a Pause Menu that provides a full inventory management screen, save game and quit options.
Build sophisticated save and load game functionality that uses C# interfaces and binary serialisation.
Implement functionality to fully customise your game characters appearance.
Create sophisticated AStar pathfinding for the game NPCs and time based movement schedules.
Implement player sounds, ambient sounds, and game music.

Requirements
Intermediate Unity Development Skills – you should have built a few Unity prototypes or games before. Please note that this is not a beginner course.
Good knowledge of the Unity editor, and how to use it’s main features.
Good knowledge of C# scripting and the fundamentals of object oriented programming.
Knowledge and understanding of some of the main Unity API classes and C# system classes.
The willingness to look up anything you are not familiar with in the Unity scripting manual or C# resources online.
Install the free Unity 3D game engine software and Visual Studio Community Edition.
Install the free SourceTree git client to help follow along with the provided completed Unity project and the branches that correspond to completed lectures.

Description
Who this course is for
Intermediate Unity Developers who want to extend their skills and knowledge using a full project based course.
Existing Unity developers who are fans of Stardew Valley or Harvest Moon and want to build their own Farming RPG.
A Unity developer who has previously built some prototypes or games and wants a challenging project course to level up their skills.

Importantissimo!

Per NON SBAGLIARE link e finire su qualche possibile clone, approfittare di offerte esclusive personalizzate per il nostro sito, e se gradisce questo articolo ed il nostro lavoro, la preghiamo di supportarci rinnovando o sottoscrivendo un Account Premium su FILESTORE cliccando sul link qui sotto:

FileStore

Share This Post!

Torna in cima