Vfx Color Grading And ReLighting In Nuke  Nk404


Vfx Color Grading And ReLighting In Nuke  Nk404
Vfx Color Grading And Re-Lighting In Nuke – Nk404
Last updated 7/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz

What you’ll learn
Advanced Color Grading Techniques
Day to Night Tips and Techniques
Fundamentals of Light and Physics
Image Frequency Separation and Uses
Advanced Color Remap Techniques
Creating Depth Passes from 2d Images
Using a Raytracer to force perspective
Creating animated elements from 2d imagery
Layering and Integrating 2d Elements
Understanding the basics of Color Schemes and Color Balance
Learn to study, observe, and identify patterns from image reference
Bounce light techniques
Stacking Highlights and Keyers
3d / 2.5d Re-Light Tricks
Lining up and model-building a scene
Painting Light Techniques
Using alternative (hidden) merge operations
Building atmosphere elements and casting light through it
2d/3d Techniques to create reflections
Requirements
Have Nuke 12 installed
Have a working computer
Have an internet speed high enough to download the project file (A few gigabytes).
Have at least 5GB storage.
Description
Overview

Section 1: Introduction and Core Ideas

Lecture 1 Introduction and overview

Lecture 2 Shooting Conditions, Budgets, Level of Detail, Limitations

Lecture 3 Good Compositing Takes Many Iterations, Versions Overview

Lecture 4 Understanding Color Scheme and Balance

Lecture 5 Finding and Studying Reference (Extra Reference in Resource tab)

Lecture 6 Physics of Reflections, Physics of Light

Lecture 7 Comp Quick Overview, explaining compositing structure

Lecture 8 Downloading The Project

Section 2: Blocking It Out

Lecture 9 Paint out and MIN operation

Lecture 10 Neutralizing The Scene

Lecture 11 Secondary Darkening

Lecture 14 TVI Scale

Section 3: Building it up

Lecture 15 BG Rooftop Atmos

Lecture 16 MG Rooftop Light

Lecture 17 Lighting up the back alley

Section 4: Creating a Lantern

Lecture 18 Lantern Overview

Lecture 19 The Core

Lecture 20 Dirt, Glow, Glints

Lecture 21 The 4 Layers of "Ping" [Theory]

Lecture 25 Adding some wires, and tiny reflections

Lecture 27 Templating, Duplicating

Section 5: Orange Light, Quick Lesson

Lecture 28 Orange Neon Sign [Overview]

Lecture 29 Orange Neon Sign [Practical]

Lecture 30 Orange lIght pings

Section 6: The Clear Screen

Lecture 31 Clear Screen Overview

Lecture 32 Scene Lineup

Lecture 33 Replacing the curtain, adding animation

Section 7: 3d Re-lighting Technique

Lecture 34 Spotlights, and 3d Lighting Techniques

Lecture 35 Placing the 3D Lights

Lecture 36 Adjusting the Intensity, Re-mapping values

Lecture 37 Spotlight bounces and reflections

Lecture 38 Spotlight Volumes and Glows

Section 8: A challenge

Lecture 39 Optional, few more lights if you want to

Section 9: Main reflections

Lecture 40 Mirror and Glass [Custom Node]

Lecture 41 Mirror and Glass Reflections

Lecture 42 Frequency Separation [Theory]

Lecture 43 Practical Project Lesson

Section 10: Fog

Lecture 44 Fog Overview

Lecture 45 Creating a Depth Pass

Lecture 46 Layering Depth Smoke P1

Lecture 47 Depth Mist

Lecture 48 Main Depth Fog

Lecture 49 Ground Vent Smoke

Section 11: Post

Lecture 50 Contrast, Primary Grades

Lecture 51 PSD Color Paint Over

Lecture 52 Fog and Wires

Lecture 53 Extra Puddles

Lecture 54 Push-in and Grain

Section 12: That’s a wrap!

Lecture 55 Bonus Lecture

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