Victory 3D – Submarine Interior Environment Creation
Victory 3D – Submarine Interior Environment Creation
MP4 | Video: H264 1920×1016 | Audio: AAC 44,1 kHz 2ch | Duration: 23h 32m | 14.5 GB

Learn How to Create a Game-Ready Environment Using Blender, Substance Suite & Unreal

We will go over in detail on how to model modular walls that can be used to construct our corridor.

Finally, we will model some smaller assets like a metal door, some signs and a fuse box to dress up our scene.

Once modeling is done we will move into Substance Designer where we will be creating a tileable painted metal texture that we can use on our walls and other assets.

We will also generate special masks which along with a custom shader in unreal engine 4 we can use to dynamically change the color and dirt amount on our assets.

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