Working with WebSockets in Go (Golang)


Working with WebSockets in Go (Golang)
Working with WebSockets in Go (Golang)
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch

How to make highly interactive and responsive applications using WebSockets and Go

What you’ll learn:
How to work with Websockets in Go (Golang)
How to build a real-time, responsive application using websockets
How to build a real-time server monitoring web application
How to schedule periodic events in Go
How to write tests for websocket handlers
The basics of building a secure web application in Go
How to send SMS messages with Go using Twilio

Requirements
A basic knowledge of the Go programming language
A basic knowlege of Javascript
An internet connected computer (Windows, Mac, or Linux)
Description
WebSockets are a technology that allows developers to build highly interactive, extremely fast web applications. Since WebSockets are supported by all modern browsers, and have been for years now, there is no reason why they cannot be implemented on any modern web application. This course will show you how to work with WebSockets with Go.

We will work with two kinds of WebSocket technologies: first, with simple calls directly from our web application to all connected browsers, where all functionality is handled by our application. The web application we’ll build is a simple chat application, which will allow users to chat back and forth, and will show the list of connected users, updated in real time.

Next, we’ll take advantage of a Pusher compatible server (or Pusher itself, if you prefer) and use that server as a message broker between our web application and all connected clients.

Who this course is for
Developers who want to make their web applications faster and more responsive.
Developers who are familiar with Go, and want to learn how to build highly responsive web applications

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