
ZBrush 2020 Essential Training
Instructor: Ryan Kittleson
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
Topics include:
Using primitives
Working with subdivision levels
Sculpting with brushes
Applying materials
Creating and combining polygroups
Creating voxel models with Dynamesh
Editing a mesh with the ZModeler brush
Working with ZRemesher
Moving, scaling, and rotating objects
Painting on a model
Using texture maps
Sculpting and painting a UV layout
Using split screen mode
DDownload
https://www.keeplinks.org/p27/6998e14b19cea
RapidGator
https://www.keeplinks.org/p27/6998e1c58f0ac
NitroFlare
https://www.keeplinks.org/p27/6998e2957b547
